BubbleBlow was written in XNA 2.0 using the FarseerPhysics engine solely by students at St. Mary’s College of Maryland as an extracurricular activity.

Microsoft .NET Framework 2.0 SP1, XNA Redistributable 2.0, and DirectX 9.0c are required for the installation and play of BubbleBlow.
All three are provided in the installation directory of BubbleBlow so you may install
them at your own discretion.
Download the game here.
In order to play, you may use either the keyboard or an Xbox360 controller. BubbleBlow is designed to be a simple arcade game
implementing a basic physics engine and gameplay model. There are three modes of difficulty, which determine the number of
obstacles and balls placed on a level. Difficulty may be changed in the “Options” screen.
Gameplay Objectives:
1. Two types of balls drop from the top of the screen. Orange balls are “good” and yellow are “bad.”
2. Use the blowers to guide the orange balls into the portal in the top right hand corner of the level to increase your score.
3. Avoid blowing the yellow balls into the portal as you will lose points and life. However, if your score is less than 5, points
and a life will not be deducted.
4. Do not let the orange balls fall off the screen! You will lose a life each time.
5. Let the yellow balls drop to keep them from reducing your score.
That’s it. You’ll get the hang of it! Enjoy BubbleBlow.
The controls are as follows:
Keyboard:
W - Blow left blower.
Up Arrow - Blow right blower.
A,D - Rotate left blower left and right.
Left, Right Arrow - Rotate right blower left and right.
Esc - Pause, Exit.
XBox Controller:
Left Thumbstick - Left blower rotation.
Right Thumbstick - Right blower rotation.
Left Trigger - Left blower power.
Right Trigger - Right blower power.
Start, Back - Pause, Exit.








2 comments
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December 18, 2008 at 8:17 pm
Sophie
I downloaded the .msi. Installed it. Run it. Crash, showing a Windows window, saying it has to close.
Seems like a great game.
December 18, 2008 at 8:52 pm
Ryan
Make sure you have all of the required software installed. The big one for causing problems is DirectX 9.0c. Either make sure you have that installed, or another option is to download and install XNA redistributable 3.0 (in addition to the 2.0 redistributable provided). The 3.0 release actually installs the appropriate direct x, but the game was written in 2.0. XNA 3.0 can be found here: http://www.microsoft.com/downloads/details.aspx?familyid=6521d889-5414-49b8-ab32-e3fff05a4c50&displaylang=en